Add customizable room health options and tweak
Permits the user customization of the parameters of the Room Health Score, enabling fine-grained control over this metric instead of hardcoding values that may not be suitable for each person or room.
This commit is contained in:
275
supersensor.yaml
275
supersensor.yaml
@@ -89,6 +89,51 @@ globals:
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restore_value: true
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initial_value: "0.0"
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- id: room_health_temperature_min
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type: float
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restore_value: true
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initial_value: "21.0"
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- id: room_health_temperature_max
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type: float
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restore_value: true
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initial_value: "24.0"
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- id: room_health_temperature_penalty
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type: float
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restore_value: true
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initial_value: "10.0"
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- id: room_health_humidity_min
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type: float
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restore_value: true
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initial_value: "40.0"
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- id: room_health_humidity_max
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type: float
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restore_value: true
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initial_value: "60.0"
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- id: room_health_humidity_penalty
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type: float
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restore_value: true
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initial_value: "5.0"
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- id: room_health_voc_weight
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type: float
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restore_value: true
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initial_value: "0.4"
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- id: room_health_temperature_weight
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type: float
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restore_value: true
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initial_value: "0.3"
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- id: room_health_humidity_weight
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type: float
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restore_value: true
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initial_value: "0.3"
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- id: pir_hold_time
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type: int
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restore_value: true
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@@ -665,27 +710,57 @@ sensor:
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float voc_index = id(sgp41_voc_index).state;
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float temp = id(sht45_temperature).state;
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float humidity = id(sht45_humidity).state;
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// VOC Score (0–100)
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float voc_score = 0;
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if (voc_index <= 100) voc_score = 100;
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else if (voc_index <= 200) voc_score = 80;
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else if (voc_index <= 300) voc_score = 60;
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else if (voc_index <= 400) voc_score = 40;
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else if (voc_index <= 500) voc_score = 50;
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else voc_score = 0;
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// Temperature Score (0–100)
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float temp_score = 100.0 - abs(temp - 23.0) * 10.0;
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float temp_min = id(room_health_temperature_min);
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float temp_max = id(room_health_temperature_max);
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float temp_penalty = id(room_health_temperature_penalty);
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float humid_min = id(room_health_humidity_min);
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float humid_max = id(room_health_humidity_max);
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float humid_penalty = id(room_health_humidity_penalty);
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float voc_weight = id(room_health_voc_weight);
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float temp_weight = id(room_health_temperature_weight);
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float humid_weight = id(room_health_humidity_weight);
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// VOC score (0–100) mapped to categories from Chemical Pollution levels below
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float voc_score;
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if (voc_index <= 200) {
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voc_score = 100.0;
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} else if (voc_index <= 400) {
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// 200–400: 100 → 90
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voc_score = 100.0 - (voc_index - 200) * (10.0 / 200.0);
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} else if (voc_index <= 600) {
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// 400–600: 90 → 70
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voc_score = 90.0 - (voc_index - 400) * (20.0 / 200.0);
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} else if (voc_index <= 1500) {
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// 600–1500: 70 → 40
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voc_score = 70.0 - (voc_index - 600) * (30.0 / 900.0);
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} else if (voc_index <= 3000) {
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// 1500–3000: 40 → 0
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voc_score = 40.0 - (voc_index - 1500) * (40.0 / 1500.0);
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} else {
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voc_score = 0.0;
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}
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// Temperature score
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float temp_score = 100;
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if (temp < temp_min) temp_score = 100 - (temp_min - temp) * temp_penalty;
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else if (temp > temp_max) temp_score = 100 - (temp - temp_max) * temp_penalty;
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if (temp_score < 0) temp_score = 0;
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// Humidity Score (0–100), ideal range 35–55%
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float humidity_score = 100.0 - abs(humidity - 50.0) * 3.0;
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// Humidity score
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float humidity_score = 100;
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if (humidity < humid_min) humidity_score = 100 - (humid_min - humidity) * humid_penalty;
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else if (humidity > humid_max) humidity_score = 100 - (humidity - humid_max) * humid_penalty;
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if (humidity_score < 0) humidity_score = 0;
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// Weighted average
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float overall_score = (voc_score * 0.5 + temp_score * 0.25 + humidity_score * 0.25);
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float total_weights = voc_weight + temp_weight + humid_weight;
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if (total_weights <= 0) total_weights = 1.0;
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voc_weight /= total;
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temp_weight /= total;
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humid_weight /= total;
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float overall_score = (voc_score * voc_weight + temp_score * temp_weight + humidity_score * humid_weight);
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return (int) round(overall_score);
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update_interval: 15s
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@@ -825,10 +900,10 @@ text_sensor:
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lambda: |-
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float voc_index = id(sgp41_voc_index).state;
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if (voc_index < 1 || voc_index > 500) return {"Unknown"};
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if (voc_index <= 100) return {"Excellent"};
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else if (voc_index <= 200) return {"Good"};
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else if (voc_index <= 300) return {"Moderate"};
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else if (voc_index <= 400) return {"Unhealthy"};
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if (voc_index <= 200) return {"Excellent"};
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else if (voc_index <= 400) return {"Good"};
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else if (voc_index <= 600) return {"Moderate"};
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else if (voc_index <= 1500) return {"Unhealthy"};
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else return {"Hazardous"};
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update_interval: 15s
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@@ -839,10 +914,10 @@ text_sensor:
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lambda: |-
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float score = id(room_health_score).state;
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if (score < 0) return {"Unknown"};
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else if (score >= 90.0) return {"Great"};
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else if (score >= 80.0) return {"Good"};
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else if (score >= 60.0) return {"Fair"};
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else if (score >= 40.0) return {"Poor"};
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else if (score >= 95.0) return {"Great"};
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else if (score >= 90.0) return {"Good"};
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else if (score >= 80.0) return {"Fair"};
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else if (score >= 60.0) return {"Poor"};
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else return {"Bad"};
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update_interval: 15s
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@@ -965,6 +1040,154 @@ number:
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id: light_presence_threshold
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value: !lambda 'return int(x);'
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# Room Health Calibration Values
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# These values allow the user to tweak the values of the room health calculation
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- platform: template
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name: "Room Health Min Temperature"
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id: room_health_temperature_min_setter
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min_value: 15
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max_value: 30
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step: 0.5
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lambda: |-
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return id(room_health_temperature_min);
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set_action:
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then:
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- globals.set:
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id: room_health_temperature_min
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value: !lambda 'return float(x);'
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- platform: template
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name: "Room Health Max Temperature"
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id: room_health_temperature_max_setter
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min_value: 15
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max_value: 30
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step: 0.5
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lambda: |-
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return id(room_health_temperature_max);
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set_action:
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then:
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- globals.set:
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id: room_health_temperature_max
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value: !lambda 'return float(x);'
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- platform: template
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name: "Room Health Temperature Penalty"
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id: room_health_temperature_penalty_setter
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min_value: 1
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max_value: 20
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step: 1
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lambda: |-
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return int(id(room_health_temperature_penalty));
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set_action:
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then:
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- globals.set:
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id: room_health_temperature_penalty
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value: !lambda 'return float(x);'
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- platform: template
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name: "Room Health Min Humidity"
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id: room_health_humidity_min_setter
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min_value: 20
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max_value: 80
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step: 1.0
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lambda: |-
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return id(room_health_humidity_min);
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set_action:
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then:
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- globals.set:
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id: room_health_humidity_min
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value: !lambda 'return float(x);'
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- platform: template
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name: "Room Health Max Humidity"
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id: room_health_humidity_max_setter
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min_value: 20
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max_value: 80
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step: 1.0
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lambda: |-
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return id(room_health_humidity_max);
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set_action:
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then:
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- globals.set:
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id: room_health_humidity_max
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value: !lambda 'return float(x);'
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- platform: template
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name: "Room Health Humidity Penalty"
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id: room_health_humidity_penalty_setter
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min_value: 1
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max_value: 10
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step: 1
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lambda: |-
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return int(id(room_health_humidity_penalty));
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set_action:
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then:
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- globals.set:
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id: room_health_humidity_penalty
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value: !lambda 'return float(x);'
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- platform: template
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name: "Room Health VOC Weight"
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id: room_health_voc_weight_setter
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min_value: 0.00
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max_value: 1.00
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step: 0.01
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lambda: |-
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return id(room_health_voc_weight);
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set_action:
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- if:
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condition:
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lambda: |-
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float total = x + id(room_health_temperature_weight) + id(room_health_humidity_weight);
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return (total > 0.0) && (total <= 1.0);
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then:
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- globals.set:
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id: room_health_voc_weight
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value: !lambda 'return float(x);'
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else:
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- logger.log:
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format: "Rejected VOC weight %.2f (total would be out of range: must be > 0.0 and ≤ 1.0)"
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args: [ 'x' ]
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- platform: template
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name: "Room Health Temperature Weight"
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id: room_health_temperature_weight_setter
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min_value: 0.00
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max_value: 1.00
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step: 0.01
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lambda: |-
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return id(room_health_temperature_weight);
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set_action:
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- if:
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condition:
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lambda: |-
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float total = x + id(room_health_voc_weight) + id(room_health_humidity_weight);
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return (total > 0.0) && (total <= 1.0);
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then:
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- globals.set:
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id: room_health_temperature_weight
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value: !lambda 'return float(x);'
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else:
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- logger.log:
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format: "Rejected Temperature weight %.2f (total would be out of range: must be > 0.0 and ≤ 1.0)"
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args: [ 'x' ]
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- platform: template
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name: "Room Health Humitity Weight"
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id: room_health_humidity_weight_setter
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min_value: 0.00
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max_value: 1.00
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step: 0.01
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lambda: |-
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return id(room_health_humidity_weight);
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set_action:
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- if:
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condition:
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lambda: |-
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float total = x + id(room_health_temperature_weight) + id(room_health_voc_weight);
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return (total > 0.0) && (total <= 1.0);
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then:
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- globals.set:
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id: room_health_humidity_weight
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value: !lambda 'return float(x);'
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else:
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- logger.log:
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format: "Rejected Humidity weight %.2f (total would be out of range: must be > 0.0 and ≤ 1.0)"
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args: [ 'x' ]
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# LD2410c configuration values
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- platform: ld2410
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timeout:
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name: "LD2410C Timeout"
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